Creative computing games
Yesterday’s post reminded me of one of the joys of my youth. The Creative Computing magazines’ “BASIC Computer games” book and it’s sequel “More BASIC Computer games.” . I bought these in 1982, and they weren’t cheap then- about £20 each.
Of course over the years they got lost but I bought them again a few years back. Some of the games in here are classics- A simple Star Trek game, Hammurabi, mugwump, golf, various landers. Of course they are all in BASIC but relatively easy to convert to C.
You don’t have to buy the books (they are pretty expensive on Amazon and no I’m not selling mine!) as many of the games are available online. One source is this classic BASIC games web page. Here’s another link with more games but they are scans of the pages.
I promise I won’t be putting any more BASIC listings up. These are just an inspiration to create small games in C or adapt these.
While at Uni in my first year, I adapted a copy of the Star Trek game adding in a whole lot of new features. It doesn’t say much about the interactive mainframe there that with just four people playing the game, the mainframe was brought to its knees!

There is one case for using goto when you have nested loops and you’d like to jump all the way out. The goto statement was very popular in BASIC but often resulted in programs being like spaghetti with gotos all over the place.
As they say
I bought the Longruner (no, not a typo!) 7″ touch screen and it turned up after a few days. It’s nicely made and similar to this, though it
Here’s a photo of my fat finger moving the cursor round the screen. It works surprisingly well, and the display is lovely though my photos probably do not do it justice.


I’ve always referred to the version of Debian running on a Raspberry Pi as Raspbian and so it was until the recent 8 GB RAM Raspberry Pi was launched. But it turns out that Raspbian was an independent version of Debian created by people at
I came across 