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	<title>romu | Learn C Games Programming Blog</title>
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		<title>Fast Random Number Generators in C</title>
		<link>https://learncgames.com/fast-random-number-generators-in-c/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fast-random-number-generators-in-c</link>
		
		<dc:creator><![CDATA[David]]></dc:creator>
		<pubDate>Sat, 29 Feb 2020 19:59:37 +0000</pubDate>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[rng]]></category>
		<category><![CDATA[romu]]></category>
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					<description><![CDATA[<p>Today I found out about Romu (Rotate and Multiply) random number generators. Typically I&#8217;ve been using srand() in my asteroids game, so this is well worth a look.  Their code page lists functions, so they should be easy to plugin.</p>
The post <a href="https://learncgames.com/fast-random-number-generators-in-c/">Fast Random Number Generators in C</a> first appeared on <a href="https://learncgames.com">Learn C Games Programming Blog</a>.]]></description>
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<p><img decoding="async" class="alignnone size-medium wp-image-19" src="https://learncgames.com/wp-content/uploads/2020/02/romu-300x165.png" alt="" width="300" height="165" srcset="https://learncgames.com/wp-content/uploads/2020/02/romu-300x165.png 300w, https://learncgames.com/wp-content/uploads/2020/02/romu-768x422.png 768w, https://learncgames.com/wp-content/uploads/2020/02/romu.png 847w" sizes="(max-width: 300px) 100vw, 300px" />Today I found out about <a href="http://www.romu-random.org/" target="_blank" rel="noopener noreferrer">Romu</a> (Rotate and Multiply) random number generators. Typically I&#8217;ve been using srand() in my asteroids game, so this is well worth a look.  Their <a href="http://www.romu-random.org/code.c">code page</a> lists functions, so they should be easy to plugin.</p>The post <a href="https://learncgames.com/fast-random-number-generators-in-c/">Fast Random Number Generators in C</a> first appeared on <a href="https://learncgames.com">Learn C Games Programming Blog</a>.]]></content:encoded>
					
		
		
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